To add a drawing, double-click on a frame to create a new keyframe, and type in the number of the drawing you wish to use. If a drawing with that number hasn't yet been scanned, it is added to the level when you save the scene. The next time one of your scanner operators opens the level or scene, they will be prompted to scan the missing drawing.
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Animo NT User's Guide - Version 2.0 - 29 Jan 1999 Copyright © Cambridge Animation Systems |